Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
Saurians are known to have some strange skills, arts bordering on the magical and mysterious. It is clear that some of them are particularly skilled at a sort of medicine, which is of great benefit whenever battle is brought against them.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison.
Advances from: | Saurian Augur |
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Advances to: | |
Cost: | 27 |
HP: | 29 |
Movement: | 6 |
XP: | 150 |
Level: | 2 |
Alignment: | lawful |
ID | ME Saurian Soothsayer |
Abilities: | cures, heals +8 |
staff impact | 5 - 2 melee | ||
curse cold | 6 - 3 ranged | magical |
Resistances: | |
---|---|
blade | -10% |
pierce | 20% |
impact | -10% |
fire | -20% |
cold | -20% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 60% |
Coastal Reef | 2 | 40% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 60% |
Frozen | 4 | 30% |
Hills | 1 | 60% |
Impassable | 99 | 60% |
Mountains | 2 | 60% |
Mushroom Grove | 1 | 60% |
Sand | 1 | 60% |
Shallow Water | 3 | 40% |
Swamp | 1 | 60% |
Unwalkable | 99 | 20% |